# FRONTIER asset provenance Environment textures are CC0 assets by Poly Haven, adapted from prepared copies in the user's Wildwood project: - Pine Tree 01 — https://polyhaven.com/a/pine_tree_01 . Pine needle diffuse/alpha atlas and sampled crown distribution. Frontier selects 240 cards from the crown and instances them at tactical zoom; strategic tree proxies and simplified trunks are authored geometry. - Forest Ground 04 — https://polyhaven.com/a/forest_ground_04 . Base-colour and OpenGL normal maps, reduced to 1K WebP. Used as subtle close-up surface detail over the authored campaign map. - Asset licence — https://polyhaven.com/license (CC0 1.0). The terrain, parcels, river, province graph, buildings, vehicles, effects, UI and game simulation are authored for FRONTIER. Vehicles and buildings remain procedural game models; they are not photogrammetry or licensed replicas of specific military hardware. Three.js is MIT licensed; its notice is provided here. DM Sans, IBM Plex Mono and Libre Caslon Display are distributed through Google Fonts under their respective SIL Open Font Licenses. The current build loads their font CSS from Google Fonts. No model, branded art, font, or code was copied from the unrelated tank game consulted while searching for assets.